Release: 1992 (JPN), 1999 (NA)
You may have noticed that the first handful of mainline Final Fantasy games follow a pattern. Odd-numbered entries focus on mechanics, while even-numbered titles go all-in on the story.
Following this pattern, Final Fantasy V spends all its energy refining the job system to near perfection. The most ingenious addition is that party members can keep some abilities from their other jobs. This addition gives players even more freedom when it comes to forming strategies for combat.
Unfortunately, this high-level refinement comes at the expense of the game’s story and characters. But, for some, that may be a small price to pay for one of the best Final Fantasy games mechanically.